Gods Unchained: New Acquisitions For My Deck, Focus on Frenzied [EN/PT]

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(Edited)


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📝English Version

Greetings.

Recently, I decided to bet on a new strategy in Gods Unchained by purchasing some cards from the Market, specifically focusing on improving my Death Deck.

My idea was to build a composition that maximized the use of Frenzied and creatures that excel at putting pressure on the opponent. Among these acquisitions, my first choice was the card Barbed Fly.

Frenzied: If you have dealt damage to the opponent’s god this turn, your god becomes frenzied. When frenzied, effects that have a frenzied condition can be triggered.

Barbed Fly is a 3/3 creature that might seem simple at first glance, but its strength lies in its ability to maintain pressure in aggressive combats. It fits perfectly into my strategy due to its balanced attack and defense stats. Of course, as soon as it is played in battle, it deals 1 damage to both gods, but if I am in Frenzied, it will deal 3 instead of just 1.

The idea here is simple:

Press the opponent as early as possible. The Barbed Fly ensures that I can not only take advantage of Frenzied, but since it is a 3/3 creature, it is capable of surviving many early encounters, especially against opponents trying to control the board early.


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My strategy is complemented by other cards focused on the Frenzied effect.

By combining this with other cards that scale with this state, I can create a continuous pressure cycle, where even if the opponent tries to hold the board, my creatures keep causing problems and constantly provide me with advantages.

Since I started using this strategy, I’ve noticed that it works especially well against slower decks that rely on control or healing throughout the game.


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Another interesting card I acquired was Undead Roach.

Even with its modest 2/2 stats, it has the Afterlife ability, which, if I’m in Frenzied, it returns to my hand, and I can use it in the same turn.

It’s quite possible to get a cycling effect, where I could simply use it to attack a stronger creature and eliminate itself, then play it again to activate its effect.

And then to wrap up, I acquired two more summoner cards.

But why summon a 1/1 Zombie spending this amount of mana?


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Simple, I plan to use removal effect cards on them, yes, those cards that sacrifice a monster to activate an ability. Normally, this combines with abilities that give attributes to all your creatures, like Lech. Additionally, I’ll also have to use Just a Nibbe to heal my god, depending on how many Barbed Fly I can play in sequence.


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About the Author
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📝Versão em Português

Saudações.

Recentemente, decidi apostar em uma nova estratégia no Gods Unchained*ao comprar algumas cartas no Market, especialmente focadas em melhorar meu Death Deck.

Minha ideia foi montar uma composição que aproveitasse ao máximo o Frenzied e criaturas que se destacam por pressionar o adversário. Entre essas aquisições, minha primeira escolha foi a carta Barbed Fly.

Frenzied: If you have dealt damage to the opponent’s god this turn, your god becomes frenzied. When frenzied, effects that have a frenzied condition can be triggered.

Barbed Flyé uma criatura 3/3 que parece simples à primeira vista, mas sua força está na sua capacidade de manter a pressão em combates agressivos. Ela se encaixa perfeitamente na minha estratégia, pois suas estatísticas equilibradas de ataque e defesa. Claro, assim que ele é jogado na batalha, ele causa 1 de dano para ambos Deuses, mas se eu estiver em Frenzied, ele vai causar 3 em vez de apenas 1.

A ideia aqui é simples

Pressionar o oponente o mais cedo possível. O Barbed Fly garante que eu possa além de aproveitar o Frenzied, ele é uma criatura 3/3, com isso é capaz de sobreviver a muitos confrontos iniciais, especialmente contra oponentes que tentam controlar o tabuleiro desde cedo.


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Minha estratégia é complementada com outras cartas focadas no efeito de Frenzied.

Ao combinar isso com outras cartas que escalam com esse estado, eu consigo criar um ciclo de pressão contínua, onde, mesmo que o oponente tente segurar o tabuleiro, minhas criaturas continuam a causar problemas e me fornecem vantagens constantes.

Desde que comecei a usar essa estratégia, notei que ela funciona especialmente bem contra decks mais lentos que dependem de controle ou cura ao longo da partida.


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Outra carta interessante que eu adquiri foi Undead Roach.

Mesmo com seus atributos modestos 2/2, ele tem o Afterlife que se eu estiver em Frenzied, ele volta para minha mão, e eu posso utilizar ele no mesmo tempo.

É bem possível que você consiga um efeito de ciclo, eu poderia simplesmente utilizar ele para atacar uma criatura mais forte e se eliminar, e jogar ele novamente para ativar seu efeito.

E então para finalizar, eu adquiri mais duas cartas invocadoras.

Mas porque invocar Zombie 1/1 gastando essa quantidade de mana?


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Simples, eu pretendo utilizar cartas de efeitos de eliminação neles, sim, aquelas cartas que sacrificam um monstro para ativar uma habilidade. Normalmente isso se combina com habilidades que dão atributos para todas suas criaturas como Lech. Além de que eu também terei que utilizar Just a Nibbe para curar meu Deus, dependendo de quantos Barbed Fly eu conseguir jogar em sequencia.


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Sobre o Autor
Apreciador de Web3 Gaming. Entusiasta e dedica um pouco do seu tempo a jogos no estilo Play-to-Earn e pelo ecossistema que eles integram. Autor semanal publicando diversas postagens referente a isso através da Hive Blockchain. Se você ainda não faz parte disso, considere se registrar através do meu Link de Referencia para acompanhar todo meu conteúdo compartilhado aqui.

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9 comments
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Bzzzrrr, Ifhy! Vendo que você está montando uma nova estratégia no Gods Unchained, achando as cartas certas para melhorar seu Death Deck! Eu curto a ideia de combinar Frenzied com Barbed Fly, é como um zuuzz no oponente! #hivebr

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(Edited)

Hey! You mention Acolyte of Death in your post, but there is no such card under that name.

Also Curse of Greed is not affected by the God's health as you seem to imply - "Curse of Greed, which take advantage of when the enemy god is damaged".

You also mention Numb, but there is no card or ability with that name.

If you fix these inconsistencies in the names and the card mechanics I will nominate your post for curation.

The cards you analyse fit on a Zombie deck, but are not generally considered 'best-in-slot', meaning the best choice for the mana cost and their main effect. It would be interesting if you could discuss how these cards you selected offer an advantage in your particular deck.

It would also be great if you could show a complete deck that includes the cards under analysis, so the reader can get an idea of how the cards work in the context of a complete decklist.

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Greetings friend, perhaps it was a translation error.
The letter I'm talking about “NUMB” refers to JUST A NIBBE, some people call it that because of its similar image.
I'll correct it right now, thank you for your attention, I would have liked to use #commentrewards here for you to get a percentage of the votes.

@agrante

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I see you just deleted the paragraphs with the incorrect information. That is fine, but your post is now less informative.

You should also know that I can read Portuguese 😜

The GU community on Hive is small and we don't ask much to nominate posts for curation, but I think a fair minimum to ask is that the posts don't contain wrong information.

Rewarding curators in posts is completely optional. But if you want to support us and show an appreciation for our work, you can set aside a small percentage of the curation rewards to the curator's account in the 'Advanced' options while editing the post before submitting.

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Frenzied cards are good. I, sometimes, having a hard time dealing with them.

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