Dealing With Loose Ends (A Bugger Way To Disable A Submarine!)
Well Hello There Fellow Gamers And Hivers!
Dealing With Loose Ends!
Finally! I am back in business! Hunting those crooked bastards! Now I should be easy on the boasting that much is certain! The last time I scouted out and attacked this facility was also the last time I got my ass handed to me and also the last time I played where I got my ass handed to me!
This time I'll be taking it much much slower! Slow and steady will get us there!
A Clear Scan!
Nope I am NOT going to get CAUGHT slacking AGAIN! No damn way! The last time I scanned out I missed a lot of bloaks hiding with guns up in this facility and when I started pulling out my big guns I alerted pretty much all of them!
One of those them decided to then jump on a mortar system and tap me out faster than I came in! At-least the bot has some skill right!
The thing I came for! The very thing that got me killed the previous time! Oh now I am here for the last and final time! Be expecting me!
The Patience To Execute On Timing!
That's after all what I love about this game... the insane tactility of it all! How you can evade enemies and all that jazz! I am a fan! However I never evade anyone with my guns blazing style of running and gunning!
Stealth isn't my best cup of tea but it surely is one to enjoy when sipping on it! I bided my time with my entry once again! It was a real struggle since I just wanted to get through it because I have ran it before and failed!
Mostly The Old Path!
With a major difference in the mix there that much is certain! Although I think I killed the bulk of enemies form my old vantage point! This was super fun since I knew all the angles so much better the second run!
Except for this warehouse! I continued my path this way instead of the old alleyway tunnel thing I wandered off into! A nice tight spot for mortars!
Now this storehouse here is where I ran into some oaks that I didn't expect to run into! They weren't tagged on my radar at all and that was a problem staring me in the face! Fortunately I managed to deal with them easily!
What Came After!
I'll be honest and say that once I was detected it became sort of a shit show! I didn't mean to expose myself but it happened and I wanted it to happen so that there can be some proper action around!
I knew I could handle it since I was so close to the end! So close to making the sub unsubable! YEAH!
However there was a tank or two left at this stage, also probably not even worth the mention since I know how to snatch the life out of those now!
Laughs!
The Final Move!
As I fought my way up the large lab building, it looked much like an oil rig platform, heck I wonder if it might not be one that was captured and converted out!
Well I made my way to the top and scouted everything out! There was some thick electricity cables running into the submarine! I thought that would be the perfect place to start my sabotaging adventure! Hell yeah! This might be something nasty!
What A Boring Way!
Well this felt real stupid! How is this going to disable to submarine? Cutting up a few wires and then leaving it right there? Heck we could have taken over the submarine and tried transporting some civilians off the island!
Heck nah! I was expecting some huge explosion to rip out the sky now! Instead I get some wire cuts! What if the enemy returns and fixes up the cut wires? What then? Then I've not done a good job at all!
LAUGHS! Let's see how this all pans out!
Remember To Keep On Gaming Like You've Only Got One Life Left!
Connecting the people of #HIVE across South Africa. #hive
I wish I could get into Breakpoint! I just can't. I love the gameplay but find the story very hard to get into.
Not going to lie... the story is set out in a hell of a confusing way.. or I'm not following the story but damnnnnn it is confusing, like I dove far too deep already..
Walker is dead.. heck I can't even remember killing him?
I know there's an xpac to it. Maybe you stumbled onto that before actually completing the main story. I know the way the missions are laid out is completely screwed.