Getting to know BLOOD MAKER - Strategy Chat - WIth Video!

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In the recent end of season reward chests I was lucky enough to get some cool new cards, and perhaps the most interesting for me was the common fire card, BLOOD MAKER. When I first flipped him, I was stoked - as I could see exactly how he would fit into my line-up. In this post, I wanted to share the card with the community, and show you how I put him to work in my first ever battle using this little fellow.

To start, let's get to know the card. For me, my card is only Level 1 - so let's start there!

This card gives +2 arrow attack, straight up I can see this is a solid starting point. I have a number of arrow cards in my fire team which are +2 arrow base. You'll also notice his boots - +3 speed will position him to attack earlier in the battle and will seek to give you a heads up. It's always good to have a lot of speed and go first and I often play the strategy of hitting my opponents tank with all six of my cards - the idea is to plow through the front line and expose the back line quickly, rather than splitting my attack. This card doesn't have any armour, which is not unusual for an archer, and only three health, which isn't amazing - but for five mana, he's a useful card. I also need to keep remembering I am looking at a card at Level 1.

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The interesting part of this card is also his new skill - I've not seen it before, and it's a skill for the new reward cards. It is called Scattershot, and it means that each round this card will hit a random enemy target. This is useful when pairing him with a blast account, as he has the potential to do blast damage to multiple cards.

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To help me see the potential in this card, I think it is worth understanding what he could become - as I am trying to compare him to some of my other cards which are leveled up. To do this, I went to the card stats.

And, I can absolutely see my path forward. This card really starts to take on an incredible stats position once he hits level 4 - as his archer damage is promoted to +3, and his speed upped to +4. I notice this guy also picks up the cripple skill from Level 6. That said, I can see this card becoming an amazing part of a fire line-up!

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The card costs 15 cents each at the moment - which means at x30 you would need to spend around $4.50 to make this card Level 30. That said, I can see this card price drop quickly as more chests are opened in the next couple of weeks. I appreciate that this card is useful, but like the previous reward card editions, I can see him finding a value around 5 cents each. I would like to buy a further 29 of this card, but at the moment, I'll cross my fingers I will keep picking him up in chests.

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Now - one of the things worth considering is synergies - because with the right synergy, you can make a great card particularly awesome! For me, it is my favourite summoner, Yodin Zaku. The reason this summoner works so well with Blood Maker is because he will give my Blood Maker an additional +1 arrow to increase him to +3 Arrows, and additional health to support his longevity. That said, the key part of this card is that it will give the BLAST skill to Blood Maker - meaning he will hit a target for +3, and the card each side for +2 each. Now, because the Blood Maker will hit a random enemy, that means he will potentially deal +7 per round! That's pretty much the best return you can get from a 5 mana card.

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So, now we've been introduced to the card, the Blood Maker, I wanted to share with you my first ever battle with the card - to immortalise what will become one of my favourite go-to monsters. You will see that he plays a really critical part of the attack - and, in a delightful turn of events, he even takes the final hit of the battle to take the victory.

As the battle opens, you can see that my opponent is playing an incredible TARSA line-up. Just take a look at all those gold cards, which TARSA gives +1 melee damage to. In total, my team has +5 melee, +2 magic and +6 arrows for a total of 13 damage.

My opponent on the other hand has +13 melee and +4 arrows for a total of +17 total damage. Right from the start, my opponent is ahead - and it will be critical that my cards are able to get in to quickly make use of the BLAST ability. Pressure on for Blood Maker in his debut match!

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During Round 1, my Blood Maker used his SPLINTERSHOT to hit my opponent's LIVING LAVA. This took 2 health off my opponent's tank, and 2 from his off-tank RADIATED BRUTE. This was a key hit, as you'll notice that during that round I did not lose any cards, but I was able to drop his BRUTE.

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During Round 2, Blood Maker was back at it - his SPLINTERSHOT left him hitting my opponent's SERPENTINE spy - which was the death hit. It also allowed him to BLAST hit 2 damage to my opponent's TANYII STRIKER AND BLAST ELEMENTAL. It was an incredible hit which did +7 damage. That's some serious attack mid-battle and well and truly put me in control of this battle.

With that action taking place, it meant as Round 3 started my opponent was reduced to only one card - and, his supply runner in the tank position couldn't hit me. It meant my opponent was an absolute sitting duck! And, I love that my Blood Maker made the death blow in the battle.

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Evaluation:
I really like this card, no, perhaps I love it. You see - as far as cards go, this one was free - and, it's value is huge! During this battle, the Blood Maker made 3 hits - killing two opponent cards and destroying many of the cards in the battle. Working with the BLAST synergy meant that his +3 melee earned him:
Round 1: 4 damage
Round 2: 7 damage
Round 3: 3 damage

You can start to see that this card is far better than it looks on the surface - and, that 15 cents he costs to buy is an absolute game-changer as this battle demonstrated. Moving forward, I probably wouldn't want to play him in the final position too often, because he doesn't have any armour - which will expose him to a quick attack and potential knock-out before he gets into the battle.

Overall though, what I learned was that this card is solid, and will be a feature in many of my teams into the future. I only hope to level him up quickly!

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Nice bro, the art is definitely eye catching too. I havent used him much yet, but will try soon. Not sure how i feel about the new reward system yet though. Seems to take more time to finish.

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My advice would be: just rent the right summoner! Today I got LIFE, then DRAGON, so I just let my power fill up. When I had fire, I used it down to 60% ECR and got 30 chests added to the season rewards. This new method is about finding your strength, and winning. Win streak (and win percent) will make a huge difference.

I play in Silver I and getting 5500/6000 odd points per win, very few gold - basically never used.

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