EoS Rewards Experiment | How many EoS in 2022 does it take to make profit? | Update #5

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Greetings Splinterfolk!

The purpose of this series of posts is to find out how many EoS Rewards it takes in order to make profit on an alternate account. If you would like to read all of the posts in this series, you can find them here.

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Parameters

  • All of the EoS Rewards will be from the Silver III tier (12 chests)
  • Only Reward Cards and DEC will be taken into account when calculating the $ Value
    • The $ Value of Reward Cards will be calculated by taking the highest Bid Price of the specific card on peakmonsters.com
    • The $ Value of DEC will be calculated by taking the highest Buy Order on Tribaldex
    • The $ Value of Rewards Cards and DEC will be rounded to the nearest thousandth
  • Only EoS Rewards that occurred in 2022 (Starting from 15th of January) will be taken into consideration
  • 5 Accounts will be utilised and the results from each account will be averaged
  • Once an account surpasses the $10 evaluation (Cost of Account), it will be recorded and the experiment will end for that account

$ Evaluation Experiment - Two Strategies

There will be two recordings for $ Value on each of the experiment accounts. The reason for this is to run another experiment inside this experiment. I want to know whether it is better to:

  • Immediately sell the Reward Cards and DEC from the EoS Reward
    • This option will be recorded under the "$ Value OTD" which stands for "Dollar Value On The Day"
  • Keep all the Reward Cards and DEC from the EoS Reward to sell at a later date
    • This option will be recorded under the "$ Value ACC" which stands for "Accumulative Dollar Value"
    • For this option, I will choose to ignore any SPS Airdrop points that the Reward Cards and DEC generate and I will also not include any rental gains from the Reward Cards in order to be as accurate as possible

The winning strategy will be the one that reaches the $10 evaluation the quickest, however, the experiment will only end for the account once both $ Values have surpassed the $10 evaluation. In addition, once the EoS Rewards Experiment is completed, I might continue with the $ Evaluation Experiment for the entirety of 2022.

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Overview of 5 EoS Rewards

AccountReward ChestsRegular CardsGold CardsDECPotionsCL Packs$ Value OTD$ Value ACC
Experiment #16030024490$2.223$1.983
Experiment #260370165140$2.776$2.332
Experiment #36032015791$7.52$7.374
Experiment #460310586160$3.88$3.405
Experiment #560290108160$2.632$2.192
Total30015901,260641$19.021$17.286

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Experiment Account #1 - $0.209

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Experiment Account #2 - $0.328

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Experiment Account #3 - $6.101

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Experiment Account #4 - $0.391

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Experiment Account #5 - $0.2

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Market Pricing

DEC - $0.00296

Common

Pelacor Conjurer - $0.033
Pelacor Mercenary - $0.034
Pelacor Bandit - $0.032
Venari Heatsmith - $0.028
Gargoya Lion - $0.026
Pelacor Deceiver - $0.027

Rare

Venari Wavesmith - $0.110
Venari Crystalsmith - $0.116
Naga Assassin - $0.110
Venari Bonesmith - $0.105
Twilight Basilisk - $0.116
Exploding Rats - $0.099
Venari Seedsmith - $0.100
Gargoya Devil - $0.100

Epic

Uraeus - $0.531
Djinn Chwala - $0.570
Lava Launcher - $0.501
Djinn Renova - $0.501

Legendary

Djinn Oshannus - $4.250
Harklaw - $2.800
Djinn Biljka - $2.880

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Thoughts and Comments

I have opened 300 chests so far and received 159 cards (53%) which is slightly better than the expected 50% drop rate. The one thing that I am surprised by is that I still have not received a single gold foil card. Based off of the 2% chance of a card turning into a gold foil, I should have at least 3 by now... I can't complain too much, especially after receiving the drops in the Experiment Account #3.



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