Zombie Adventure (For Science) - Game 91 - Day 21 (Dec. 22, 2023)

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Affiliate program links you may wish to take advantage of:

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Objective:

During the calamity of evacuating the town, the head of the university research dept. left some very important samples behind in the lab's safe. Retrieve those samples.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).

The Rules of this game can be found here:

on Steem
on Hive

Prizes:

Everyone who plays gets daily up-votes on their comments. (Delegating SP/HP will increase my vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Additional twist:

Before each player takes their daily turn, roll a D20 to see if you get any bonus. **Please note** that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Zombie turn after the players made their moves:

  • Existing zombies move closer to players.
  • The found walker attacks P7, rolls 6 and does 1 damage to P7.

Zombies spawn at spawn sites (tall map):
SZ-1 rolls a 5 - runner
SZ-2 rolls a 3 - walker
SZ-3 rolls a 5 - runner

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Please use my online tool for determining actions.

  • There is no need to roll twice for searches because the search function already has the roll for finding an item or finding a zombie built into it, so when searching, simply input the number of torches you have (default is zero, so if you have none, you need not enter anything) and click SEARCH to see what you found.
  • If you have a "double damage" that you wish to use with a search, you can add a torch to double the take.

NOTE:
You can also download an HTML file to run your own random number generator,
or get the revised, but more specific (thus less adaptable) version.

You may wish to use the template below (copy, paste, edit).
### Player No. (order No.)
Bonus roll:
Action 1:
Action 2:
Action 3:

Tagging players ( @simplegame, @holybread, @dksart, @badpupper, @aussieninja, @hhayweaver, @jfang003, @luizeba, and @secret-art) so you know a new post has been made. You can post to either or both chains.


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40 comments
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Player No. 11 (order No. 1)

Bonus roll: 10 (Extra action). Oh yea!
Action 1: Use my CZ 550 to shoot the runner 2 spaces west. Roll 3 and miss.
Action 2: Use my CZ 550 to shoot the runner 2 spaces west. Roll 1 and miss.
Action 3: Use my CZ 550 to shoot the runner 2 spaces west. Roll 3 and miss.
Action 4: Use my CZ 550 to shoot the runner 2 spaces west. Roll 1 and miss. Oh wow!
have some !ENGAGE 25, !PIZZA, !LOLZ and !HYPNO.

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Thank-you for the !ENGAGE 25, !PIZZA, !LOLZ and !HYPNO.

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Breaking news: a pygmy shaman is being pursued by the authorities
That's right be on the lookout for a small medium at large.

Credit: reddit
@secret-art, I sent you an $LOLZ on behalf of happyme

(3/10)
Delegate Hive Tokens to Farm $LOLZ and earn 110% Rewards. Learn more.

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(Edited)

PIZZA!

$PIZZA slices delivered:
happyme tipped aussieninja
happyme tipped jfang003
secret-art tipped happyme
@happyme(3/10) tipped @secret-art
jfang003 tipped happyme

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Player No.6 (order No. 2)

Bonus roll: 6
Action 1: Move West
Action 2: Let's see where this takes me!
Action 3: Feel strange...

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When you said, "Let's see where this takes me!" where you meaning that you are entering the tunnel?

In the case of tunnels, players will spend ONE ACTION running through the tunnel before emerging at the other "T".

In other words, action 2: enter tunnel.
action 3: run through tunnel.

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Oh, I'm sorry! I got confused and thought the Green T was a teleporter to another location... even though you've clearly specified in the rules that the Blue Ts are teleporters and the Green Ts are tunnels.

So yes, sorry!

I'd love to spend action 2 entering the tunnel and action 3 running through the tunnel if that's okay?

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Player No. 7 (order No.)

Bonus roll: 15
Action 1: Shoot the walker in my square. Rolled a 3 and missed
Action 2: Shoot the walker in my square. Rolled a 6 and killed it
Action 3: Move East

!LUV

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