Update From Europa - IV
Log#30-08:40TTZ
After a few hours speaking with the drifter, showing him the station where he can work from, i headed back to my main station and got to work on it's defenses; important to have these set up.
Drone ships that attack usually crash into the ground, but keep shooting until i manually disable their weapons, or until they run out of ammo.
I rather they don't spend their ammo; means i can take the ammo for myself.
Station's defenses, turrets, will aim to shoot at the downed drones' weapon systems, while i'm not at the station, hopefully stopping them from using up all their ammo.
I'll need to connect both the turrets to a switch, so i can easily deactivate them so i can go near the drones without getting shot.
Two turrets; setting up the structure each one will lie atop.
One on each side of the entrance hallway to the station. I don't want to completely obliterate the drones; i can still use them as recycling material and grind them down. Just need their weapon systems deactivated. Hopefully the accuracy on these turrets will help with that, and only that.
They've got good visibility to the ground in front of the station, where attack drone usually crash-land.
Testing out the turrets.
Functional, as intended.
Station defense status; finalized.
Ammunition: Between the amount of mineral at the station available to craft it, and amount gathered from drones; plentiful.
Defense level sufficient: Unknown.
Unfortunately i need to be attacked to see if two turrets are enough. A gamble, but this is the way.
Heading inside the station.
Another near 24-hour workday.
End.Log#30
On Europa
Keep it up man, don't underestimate those drones, it might be small and weak ones atm but u'll never know what may come next... About defenses, it's never enough in my opinion...
Thx for sharing the log along with the images, good stuff, !LUV ing it.
Have this slice of !PIZZA and some !hivebits thx for the entertainment!
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if the time comes, an upgrade is in order using bigger badder turrets!
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