Come and enjoy EXODE new interface!
... and you can check it just by logging in into the game!
EXODE has been getting new looks!
A major new interface was deployed on October 6th, and new features added to it just four days later. Let's check what this is all about!
And remember you can play EXODE and join our discord in case you have any question.
Better news display
Right after logging in, you now get a very graphical welcome with a lot of news feeds!
The layers also adapt themselves to several resolution types or mobile.
More upgrades and fixes are planned on that front for mobile!
Detailed player guides and better clarity
An example with the guides sections:
The displayed sidebar allows for a lot of new sections.
There are now several guides sections, play sections and asset marketplace menus, basically putting all of EXODE in one single place!
Now you can also play all EXODE game scenes without a separate window (be it evacuation, scanning, colonization or Factions) , and use the upper left arrow to exit the scene. (we have a fix planned for when you do this several times in a row)
And we will be adding content to it as soon as possible!
New Contract Delivery service!
Just a few days after release, a new feature was added to the new interface:
a new Contract Delivery service.
After logging in you now see a visible number over a yellow badge to mention that a contract has deliveries ready for you.
There is also now a better and more accessible link to the "Mass Contract Opener", the service that checks all contracts for deliveries and opens them in a very simple interface.
The contract opener itself kept the old looks and is just "a practical tool", but it is now packaged into a more accessible interface.
A lot more details has been added to contracts:
every contract now has its own page with:
- description of its drops,
- its rarest card,
- where to find the contract pack!
- and all new features owning the pack will grant you!
This gives a lot more clarity.
You will notice new features are planned for contracts. Most of these new features are related to EXODE Factions, such as mission areas unlocked or upgraded by ownership of specific contracts. IT is just a bonus to what you already hold!
Adding features to contract ownership is an important step further increasing their value, and the fact that contracts could later be customized or upgraded is also something on our roadmap.
Currency details!
Your currencies in HIVE, EXOFUEL and EXOCREDITS are displayed on the topbar, and now you can left click on them to access a lot more information on their utility.
And even a direct Hive engine link for EXOFUEL and EXOCREDITS!.
What's next?
- Right now we are busy finalizing beta contract cards.
The deliveries of the Starbase Shop Franchise for now include 94 cards (47 normal and 47 elite), among which 18 normal deliveries (9 normal and 9 elite) and all others made of special "collections" as you will discover.
Unfortunately that's a bit many cards!! I am finalizing the work on it but finalizing illustrations will take a bit of time, and it's possible I will consider release some placeholder information for some cards.
- We also announced that our October month will be about daily loops. Actually Colonization will be the first one we want to activate here, as lacking this has been something I consider a long standing issue.
We had one week on Manager (and another on a flu), so it's now all about how I mix time between beta contract and the daily loop!
- New Privileges are also going to be released.
Privileges reward players with special offers according to what they already own, so all early owners gain more and better options!
We'll discuss the new privileges once the Colonization daily loop is up or close to!
We hope you appreciated the big changes October has been bringing in its second week! Now two more weeks to go, more features are cooking!
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