RE: Mission Accomplished.
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You actually indirectly bring up a great point that I forgot to address.
I think that the credit coins actually help to peg DEC to $1.
Having two options with DEC being the cheaper option is a good way to incentivize buying.
Even though I'd never use 'credits' I think it's a good centralized alternative for onboarding,
and provides an interesting UX with various options and multiple solutions.
I can certainly see why you'd want to give them the axe though.
Centralized solution is centralized.
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Bringing the Credit coins was to eliminate the exchange rates issue and volatility, and credit coins solved it, because credits were the pegged as 1000 = $1, it is also noted that any pack bought with credits within game website also provides airdrop points.
So, if they slowly moving to Decentralized nature of business I think DEC pegged $ would work same way as credits. Thanks
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Yeah if you can burn SPS to create $1 worth of DEC that solves the problem of prices going too high. Credits aren't necessary with that cap to the upside. No one is going to complain if it drops to the downside and everything gets cheaper.