dCity : Strategy to mint new cards
Hello π everyone!
First of all, I congratulate @Jelly13 for being elected as a dCity president for next 2 weeks!
As I mentioned in my last post that we have to live with high taxes for at least next 2 weeks and I shared a strategy to make city profitable in such ecosystem. There are more strategies we can follow to grow our city in a profitable way. One of the strategy could be focusing on minting new cards.
There are several ways to mint new cards π΄ in the city.
Try your luck
This is the fastest and probably the most popular way to minting new cards. Just have SIM tokens in your Hive Engine wallet, start trying your luck by Buy option. Here you will be able to mint only 3rd edition cards. Right now, most of the 3rd edition cards are available on lesser value in the marketplace than the cost price of 800 SIM. Only cards like Church(5%), Warehouse(0.1%), Military Base(0.5%), Prison(0.1%), Spacesim Company(0.1%), Spa(1.2%), Court(2%) are trading above their purchase price. But their chances of minting are very less, as shown in parentheses with card name.
But in future if any use case of these cards will introduce their value will also increase.
Increase your Attributes
By increasing attributes like Education, Creativity and Population gives chances to mint cards.
Education
To get card minted by this attribute, first need to unlock technology trees. Each 80 education gives 1% chance to discover technology cards daily. One should have 1 Research Center to avail this.
Cards which can boast Education are shown in the table for your easy calculation.
Card Name | Education | Card Type |
---|---|---|
School | 5 | Building 2nd edition |
Research Center | 10 | Building 2nd edition |
University | 10 | Building 2nd edition |
Worker Education | 1 | Citizen |
Workers Education | 2 | Citizen |
Worker Education and Creativity | 1 | Citizen |
Workers Education and Creativity | 2 | Citizen |
Artist Education | 1 | Citizen |
Artists Education | 2 | Citizen |
Scientist | 1 | Citizen |
Scientists | 2 | Citizen |
Scientist Creativity | 1 | Citizen |
Scientists Creativity | 2 | Citizen |
Professor | 3 | Citizen |
Hacker(1) | 1 | Citizen |
Hacker(2) | 2 | Citizen |
Hacker(3) | 3 | Citizen |
Hacker(4) | 4 | Citizen |
Hacker(5) | 5 | Citizen |
Criminal Education | 1 | Citizen |
Criminal 2 Education | 2 | Citizen |
Criminal 3 Education | 3 | Citizen |
Criminal 4 Education | 4 | Citizen |
Criminal 5 Education | 5 | Citizen |
Criminals Education | 2 | Citizen |
Criminals Education and Creativity | 2 | Citizen |
Free Internet Connection | Increase education by 5% | Technology |
Open Source | Increase education by 10% | Technology |
Free Education | Doubles university education | Technology |
Creativity
This attribute helps to mint background and animations card. One should have 1 Art Gallery to avail this. 160 creativity gives 1% chance to discover background or an animation daily.
Cards which can boast Creativity are shown in the table for your easy calculation.
Card Name | Creativity | Card Type |
---|---|---|
Art Gallery | 10 | Building 2nd edition |
Ad Agency | 5 | Building 2nd edition |
Art Museum | 100 | Combined |
Worker Creativity | 1 | Citizen |
Worker Education and Creativity | 1 | Citizen |
Workers Creativity | 2 | Citizen |
Workers Education and Creativity | 2 | Citizen |
Artist | 1 | Citizen |
Artist Education | 1 | Citizen |
Artists | 2 | Citizen |
Artists Education | 2 | Citizen |
All Hackers (1-5) | 1 | Citizen |
Criminal Creativity | 1 | Citizen |
Criminal Education and Creativity | 1 | Citizen |
Criminals Creativity | 2 | Citizen |
Criminal2 Education and Creativity | 2 | Citizen |
Population
New Citizen Chance
It is a popularity based and have some formula. Approx 450 population give 1% chance to get new citizen daily.
Training Chance
Training is just to upgrade your citizen cards, it doesn't mint a new card.
Homeless and Immigrants of your city might get trained each day as Workers, Artist, and Scientist. Chances to become Workers are 80% while for Artist and Scientist is 10% each. Each Immigrant and Homeless gives 0.01% chance for training, and every Job Center card gives 3% (6% with Government Boost) chance for training. So here by adding Job Center cards in your city you can upgrade more Homeless and Immigrants Card to Workers, Artist, and Scientist each day.
This strategy also needs a lot of patience and time, as the City doesn't build overnight.
Chetan your guides are becoming valuable for new users!!
Thanks, I am just sharing whatever I learned with my experience. Please add if anything missing here.
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