Fantastic Four ~ Splinterlands | Social Media Challenge
Hello guys, I hope you all are doing well.
After a whole week of festivity, I've returned to present a battle that will awaken many creative juices. This one is a recent battle(I got it yesterday). This features a ruleset that is most likely uncommon in the Bronze leagues.
Without further ado, let's begin.
Battle Conditions
The mana cap is 31 and there are 4 summoners to choose from: Nature, Life, Death, and Dragon. A good mana cap for a great Life or Nature deck. But, I chose the Death summoner.
Batte Rules:
- Fab Four: Up to four units can be used.
Battle Details
Let's start from my side:
Summoner: Thaddius Brood(Level 5)(Ability: Decrease in HP and Magic damage by 1 for all enemy monsters)
Tank: Cursed Windeku(Ability: Thorns).
Melee Attackers: Arachne Thug(Ability: Reach, Trample), Silent Sha-vi(Ability: Sneak, Cripple).
Magic Damage: Helheim Demon(Ability: Flying, Taunt).
My strategy was to suck in all the damage to the Demon while my tank and other units would be free of damage and attack for a prolonged time. Now, my tank's level was 5 so it could self-heal. My Arachne Thug would attack from the front and could trample a monster if it gets a kill all while the Sha-vi would do damage from the back.
The overall damage is 11. Adding in the damage from the Thorns ability it comes to 13 damage per round and a healing of 3.
Now, the opposition's:
Summoner: Obsidian(Ability: Increase in magic damage to all ally monsters by 1).
Tank: Grund(Ability: Double Strike).
Magic attackers: Goblin Psychic(Ability: Tank Heal), Queen Mycelia(Ability: Protect), Regal Peryton(Ability: Flying).
His strategy was to inflict a barrage from the front, to attack my tank. He had a tank that would strike twice, and a healer(Goblin) to back him up and do significant damage itself. A guardian who would provide a shield(Queen) to everyone, and he kept his Peryton at the end to ward off any attacker that would try and sneak attack from the back.
His overall damage per round was 13 and a healing of 3 per round.
Major Events
His overall damage decreased thanks to my summoner's debuff. Later, his tank almost bit the dust as it got hit with the thorns twice.
His tank was the first to fall making it a 3 v 4 with me on the top.
The first time my Sha-vi* missed its marks was when I realized that this match might take longer but I looked a little further and saw that the total HP in my deck and his was vast.
Next, his Goblin fell making it a 2 v 4.
And finally, my first monster fell. It was the Demon making it a 3 v 2 while my tank continued to self-heal itself back to max.
Right after, my Sha-vi put an end to his Pegasus making it a 3 v 1.
And finally, my Thug reduced the Queen to ashes.
Results
What amazed me at the start of the battle was that somehow my monsters and summoner had a level beyond the level cap the bronze leagues have. Maybe it is because I made it to the Silver Leagues last season and the game is allowing me to use higher lever monsters here...?
Since my tank was higher leveled, it can self-heal. That means that I covered more mana than him as he needed a separate monster (Goblin's ability) to heal his tank.
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Thanks for sharing! - @mango-juice